The "Forced March" stance allows an army to march further, but will tire out its soldiers, reducing their fighting ability and leaving them vulnerable to ambush the "Defensive Stance" enables fortifications such as stakes or redoubts and the "Ambush Stance" enables traps such as fireballs and sulphur pits. ![]() Stances determine factors such as total movement points per turn or the ability to deploy traps for an ambush. I had a battle that made the sky, ground, my units turn white and it was so laggy and patchy i couldn't even play I exited put my settings to max (I have a monster pc but lame VGA since I planned to upgrade soon) voila!Īrmies and navies have changeable stances on the campaign map. Put the settings to medium and had it far worse. I played on very high for most of my game, still had tons of bugs & crashed at least once a day. The game will possibly scale your graphics down automatically if needed. These differences are the essence of the random nature of Rome 2.įor Rome Total War 2 try and play on extreme settings. Some of the same may happen, none of it may happen, or totally different results may occur. ![]() If you go back and load the save and end turn again, you could easily see completely different things happen. You could even see another faction offer some random agreement that turn. If you end a turn you may see Faction X declare war on Faction Y or Faction Z break its treaties with you. Rome II: great for doing household chores!īecause of this random nature, any given turn can have different results even if replayed. At one point I found myself taking off my headphones, walking to the sink, and doing a few dishes after every turn. You can refuse to set up trade routes, but that gives you less money. You can turn off the option to watch AI movement, but that gives you less important information. This means the game will be slowed down even further with more tedious AI moves each turn. Exploring the map and setting up trade routes will give you money, but it will also open up more parts of the map. The small average faction size forces you to make annoying choices that go against the central point of the game. no idea what causes it, no CTD message, nothing. in my Russia game, it crashes on Austria. tends to crash at a specific point in the end turn: in my Austria game, it crashes on Poland-Lithuania. Restart the game and i can't load any save, all of them are damage, any help is appreciated.īeen having an issue where the game crashes during the end turn, first as Austria in a 60 turn game and then as Russia in a 10 or 20 turn game. ![]() Thanks for this mod in the first place, after 17 turns when i play a land battle, (previously save with only latin letters) crash to desktop. Also, on turn 2 I saved the game as "Ottoman" and it works! So maybe this fix does work after all. I started a new campaign, and on turn 1 I was able to open a battle successfully without crashing. Here they are:Įdit - actually it does work. Before the patch arrives, the community has come up with other temporary solutions on how to avoid the crashes. The biggest and the most common one is the freeze and crash error that occurs at the end of high turns.The developers are aware of the issue and are currently working on the hotfix, which should be out with the next patch. ![]() Since then, players have experienced a few game-crashing issues during multiplayer campaigns. The first of the three Total War: Warhammer games has been released on May 24, 2016.
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